
In retrospect I think a plague doctor instead of a jester would've been better for regular damage over time against crowds. It worked well until the necromancer raised two skeletons in one turn, at which point I was unable to keep the necromancer alone at the end of each turn, and damage began piling on from the skeletons getting to attack. Had a vestal for healing, and a jester for support to keep everyone's speed and crit chance up. My primary source of dps in the veteran necromancer fight was actually 2 crusaders (for the bonus damage against unholy) using holy lance, smite, and zealous accusation. The necromancer was tough mainly because I only had two DPS and one was crusader so he rarely had a chance to attack. Quote from: Cthulhu on January 28, 2016, 12:39:24 am -I've found the veteran bosses pretty easy.

It makes the shovel slightly less stupid, it no longer feels as much like a tax on you for not buying a shovel every game, but still. Literally nothing else in the game does that, so I never thought to click on it. Yeah, that's been around since.the very first build, I think? Watteau, Papon, that other guy, I can never fucking replace you. I also lost three dudes to the brigand 12 pounder and didn't even kill it.

Wagon Life.ĭid you know that you have to click the shovel in the cave-in screen to use it? And if you use it, it consumes the shovel to clear the block with no penalty?
